

Moderators: Warfare, Moderator, Admin
Code: Select all
Orbz> STARTING UP.
Orbz> Nonblocking terminal input properly initialized.
Orbz> Sleep time for 1ms sleep == [1ms]
Orbz> Console Initialized.
Console> Terminal control established properly.
#>
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
#>
--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.
#>
--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.
#>
--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
******************* loading object: bot03.dts *********************
******************* loading object: brain.dts *********************
******************* loading object: volcanorock01.dts *********************
******************* loading object: powerup.dts *********************
******************* loading object: health.dts *********************
******************* loading object: recharge.dts *********************
******************* loading object: boostpad.dts *********************
******************* loading object: jumppad.dts *********************
******************* loading object: volcano.dts *********************
******************* loading object: scrumball.dts *********************
******************* loading object: scrumgoal.dts *********************
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
******************* loading object: tank02.dts *********************
******************* loading object: brainjar02.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank05.dts *********************
******************* loading object: brainjar04.dts *********************
game/server/scripts/tankDb.cs (0): preload failed for andyMed: TankData: Couldn't load shape "game/data/shapes/tanks/mediumfish.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyLight: TankData: Couldn't load shape "game/data/shapes/tanks/lightskull.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyHeavy: TankData: Couldn't load shape "game/data/shapes/tanks/heavyskull.dts".
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank02.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: Tank08.dts *********************
******************* loading object: bot01.dts *********************
******************* loading object: bot02.dts *********************
******************* loading object: tank04.dts *********************
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_29.mis
*** Stage 1 load
Refreshing master server list
*** Stage 2 load
Executing game/data/missions/TT1_29.mis.
******************* loading object: TT1_29.ter *********************
****************************************************
****************************************************
****************************************************
PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
****************************************************
****************************************************
****************************************************
******************* loading object: sign2.dts *********************
******************* loading object: sign3.dts *********************
******************* loading object: scrumgoal-Original.dts *********************
******************* loading object: retTestA.dts *********************
******************* loading object: blue_team.dts *********************
******************* loading object: tree3.dts *********************
#> Segmentation fault
_______________________________________________________________________________________________________________________________________
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
_______________________________________________________________________________________________________________________________________
Orbz> STARTING UP.
Orbz> Nonblocking terminal input properly initialized.
Orbz> Sleep time for 1ms sleep == [1ms]
Orbz> Console Initialized.
Console> Terminal control established properly.
#>
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
#>
--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.
#>
--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.
#>
--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
******************* loading object: bot03.dts *********************
******************* loading object: brain.dts *********************
******************* loading object: volcanorock01.dts *********************
******************* loading object: powerup.dts *********************
******************* loading object: health.dts *********************
******************* loading object: recharge.dts *********************
******************* loading object: boostpad.dts *********************
******************* loading object: jumppad.dts *********************
******************* loading object: volcano.dts *********************
******************* loading object: scrumball.dts *********************
******************* loading object: scrumgoal.dts *********************
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
******************* loading object: tank02.dts *********************
******************* loading object: brainjar02.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank05.dts *********************
******************* loading object: brainjar04.dts *********************
game/server/scripts/tankDb.cs (0): preload failed for andyMed: TankData: Couldn't load shape "game/data/shapes/tanks/mediumfish.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyLight: TankData: Couldn't load shape "game/data/shapes/tanks/lightskull.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyHeavy: TankData: Couldn't load shape "game/data/shapes/tanks/heavyskull.dts".
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank02.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: Tank08.dts *********************
******************* loading object: bot01.dts *********************
******************* loading object: bot02.dts *********************
******************* loading object: tank04.dts *********************
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_29.mis
*** Stage 1 load
Refreshing master server list
*** Stage 2 load
Executing game/data/missions/TT1_29.mis.
******************* loading object: TT1_29.ter *********************
****************************************************
****************************************************
****************************************************
PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
****************************************************
****************************************************
****************************************************
******************* loading object: sign2.dts *********************
******************* loading object: sign3.dts *********************
******************* loading object: scrumgoal-Original.dts *********************
******************* loading object: retTestA.dts *********************
******************* loading object: blue_team.dts *********************
******************* loading object: tree3.dts *********************
#> Segmentation fault
Code: Select all
#> Segmentation fault
Code: Select all
-log 1
Code: Select all
game/server/scripts/tankDb.cs (0): preload failed for andyMed: TankData: Couldn't load shape "game/data/shapes/tanks/mediumfish.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyLight: TankData: Couldn't load shape "game/data/shapes/tanks/lightskull.dts".
game/server/scripts/tankDb.cs (0): preload failed for andyHeavy: TankData: Couldn't load shape "game/data/shapes/tanks/heavyskull.dts".
Code: Select all
Orbz> STARTING UP.
Orbz> Nonblocking terminal input properly initialized.
Orbz> Sleep time for 1ms sleep == [1ms]
Orbz> Console Initialized.
Console> Terminal control established properly.
#>
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
#>
--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.
#>
--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.
#>
--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
Unable to initialize UDP - error 5
Port init failed on port 28000 trying next port.
Binding server port to default IP
UDP initialized on port 28001
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
******************* loading object: bot03.dts *********************
******************* loading object: brain.dts *********************
******************* loading object: volcanorock01.dts *********************
******************* loading object: powerup.dts *********************
******************* loading object: health.dts *********************
******************* loading object: recharge.dts *********************
******************* loading object: boostpad.dts *********************
******************* loading object: jumppad.dts *********************
******************* loading object: volcano.dts *********************
******************* loading object: scrumball.dts *********************
******************* loading object: scrumgoal.dts *********************
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
******************* loading object: tank02.dts *********************
******************* loading object: brainjar02.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank05.dts *********************
******************* loading object: brainjar04.dts *********************
******************* loading object: mediumfish.dts *********************
******************* loading object: lightskull.dts *********************
******************* loading object: heavyskull.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank02.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: Tank08.dts *********************
******************* loading object: bot01.dts *********************
******************* loading object: bot02.dts *********************
******************* loading object: tank04.dts *********************
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_29.mis
*** Stage 1 load
Refreshing master server list
*** Stage 2 load
Executing game/data/missions/TT1_29.mis.
******************* loading object: TT1_29.ter *********************
****************************************************
****************************************************
****************************************************
PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
****************************************************
****************************************************
****************************************************
******************* loading object: sign2.dts *********************
******************* loading object: sign3.dts *********************
******************* loading object: scrumgoal-Original.dts *********************
******************* loading object: retTestA.dts *********************
******************* loading object: blue_team.dts *********************
******************* loading object: tree3.dts *********************
#> Segmentation fault
Code: Select all
Orbz> STARTING UP.
Orbz> Nonblocking terminal input properly initialized.
Orbz> Sleep time for 1ms sleep == [1ms]
Orbz> Console Initialized.
Console> Terminal control established properly.
#>
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
#>
--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.
#>
--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.
#>
--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
******************* loading object: bot03.dts *********************
******************* loading object: brain.dts *********************
******************* loading object: volcanorock01.dts *********************
******************* loading object: powerup.dts *********************
******************* loading object: health.dts *********************
******************* loading object: recharge.dts *********************
******************* loading object: boostpad.dts *********************
******************* loading object: jumppad.dts *********************
******************* loading object: volcano.dts *********************
******************* loading object: scrumball.dts *********************
******************* loading object: scrumgoal.dts *********************
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
******************* loading object: tank02.dts *********************
******************* loading object: brainjar02.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank05.dts *********************
******************* loading object: brainjar04.dts *********************
******************* loading object: mediumfish.dts *********************
******************* loading object: lightskull.dts *********************
******************* loading object: heavyskull.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: brainjar01.dts *********************
******************* loading object: tank02.dts *********************
******************* loading object: tank03.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: tank01.dts *********************
******************* loading object: Tank08.dts *********************
******************* loading object: bot01.dts *********************
******************* loading object: bot02.dts *********************
******************* loading object: tank04.dts *********************
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_30.mis
*** Stage 1 load
Refreshing master server list
*** Stage 2 load
Executing game/data/missions/TT1_30.mis.
game/data/missions/TT1_30.mis Line: 91 - Syntax error.
>>> Advanced script error report. Line 181.
>>> Some error context, with ## on sides of error halt:
locked = "False";
};
//--- OBJECT WRITE END ---
##
>>> Error report complete.
No 'MissionGroup' found in mission "".
Engine initialized...
<input> (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/server/scripts/MissionLoaderMain.cs.
Loading compiled script game/server/scripts/MissionLoaderPreferences.cs.
game/server/scripts/MissionLoaderMain.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script common/editor/main.cs.
Loading compiled script common/editor/function.cs.
Loading compiled script common/editor/pref.cs.
Console trace is off.
Loading compiled script game/client/scripts/CustomizableChat.cs.
Loading compiled script game/server/Admin Script/main.cs.
Compiling game/server/Admin Script/Preferences/prefs.cs...
game/server/Admin Script/Preferences/prefs.cs Line: 37 - Syntax error.
>>> Advanced script error report. Line 74.
>>> Some error context, with ## on sides of error halt:
$ACAS::SpecialCharsRemover::AllowedCharacters = "0123456789abcdefghijklmnopqrstuvxwyzABCDEFGHIJKLMNOPQRSTUVXWYZ ()[]-_,.;:?!*|{}\\\\\\\\\";
##
##
//-------------------------------------\\
//-----------WELCOME MESSAGE-----------\\
>>> Error report complete.
Loading compiled script game/server/Admin Script/Preferences/prefs.cs.
Loading compiled script game/server/Admin Script/Preferences/prefsPermissions.cs.
Loading compiled script game/server/Admin Script/Preferences/prefsUsers.cs.
Loading compiled script game/server/Admin Script/Preferences/prefsMessages.cs.
Loading compiled script game/server/Admin Script/Preferences/prefsGui.cs.
Loading compiled script game/server/Admin Script/ErrorLogging.cs.
Loading compiled script game/server/Admin Script/UpdateCheck.cs.
Loading compiled script game/server/Admin Script/base.cs.
Loading compiled script game/server/Admin Script/GameConnection.cs.
Loading compiled script game/server/Admin Script/ConsoleUtilities.cs.
Loading compiled script game/server/Admin Script/CodesHandling.cs.
Loading compiled script game/server/Admin Script/Codes/TeamsTanksProjectiles.cs.
Loading compiled script game/server/Admin Script/Codes/Observer.cs.
Loading compiled script game/server/Admin Script/Codes/NormalCodes.cs.
Loading compiled script game/server/Admin Script/Codes/MyCodes.cs.
Loading compiled script game/server/Admin Script/Codes/MiscCodes.cs.
Loading compiled script game/server/Admin Script/Codes/MakeAdmin.cs.
Loading compiled script game/server/Admin Script/Codes/CheatCodes.cs.
Loading compiled script game/server/Admin Script/Codes/AdminTankJeep.cs.
******************* loading object: jeep.dts *********************
******************* loading object: CruiserBlack.dts *********************
Loading compiled script game/server/Admin Script/Codes/AdministrativeCodes.cs.
Loading compiled script game/server/Admin Script/MessagesLogger.cs.
Loading compiled script game/server/Admin Script/Gui/ServerMain.cs.
Loading compiled script game/server/Admin Script/Gui/ServerSideScripts.cs.
Loading compiled script game/client/scripts/wingman/loader.cs.
Sending heartbeat to master server [IP:69.64.50.217:28002]
Connected to ACASv3 Update Server, Checking for Updates...
Received info request from a master server [IP:69.64.50.217:28002].
CycleMissions: Unknown command.
You have the current final version of ACASv3.
Disconnected from ACASv3 Update Server.
#> /ping taty
Syntax error in input.
#>
Received info request from a master server [IP:69.64.50.217:28002].
Sending heartbeat to master server [IP:69.64.50.217:28002]
Received info request from a master server [IP:69.64.50.217:28002].
#> function
Syntax error in input.
#>
Code: Select all
Sending heartbeat to master server [IP:69.64.50.217:28002]
Received info request from a master server [IP:69.64.50.217:28002].
Received info request from a master server [IP:69.64.50.217:28002].
Sending heartbeat to master server [IP:69.64.50.217:28002]
Received info request from a master server [IP:69.64.50.217:28002].
Got Connect challenge Request from IP:192.168.1.3:59265
Got Connect Request
Issuing Disconnect packet.
game/server/Admin Script/GameConnection.cs (220): Unable to find object: '' attempting to call function 'getAddress'
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
CDROP: 1070 IP:192.168.1.3:59265
game/server/scripts/game.cs (403): Unable to find object: 'RedTeam' attempting to call function 'getId'
game/server/scripts/game.cs (403): Unable to find object: 'RedTeam' attempting to call function 'getId'
game/server/scripts/game.cs (403): Unable to find object: 'RedTeam' attempting to call function 'getId'
game/server/scripts/game.cs (403): Unable to find object: 'RedTeam' attempting to call function 'getId'
Received info request from a master server [IP:69.64.50.217:28002].
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