DAZZLE'S UPGRADE PACK

If you haven't already done so, upgrade your game by downloading Dazzle's all-in-one upgrade pack. It comes with everything you need for today's servers. Does your blue bar freeze when joining servers? Do you lag in games? Do you get an annoying siren in Phobik's Servers? This is what you need. CLICK HERE TO DOWNLOAD.

PsychoScrum League Season 16: Season Mode

Create or join leagues here! (TBML, PSL, etc)

Moderators: Admin, Moderator, League Moderators

stinkfingers
Need Major Repair
Need Major Repair
Posts: 1525
Joined: Fri Jan 26, 2007 11:27 pm

Re: PsychoScrum League Season 16: Season Mode

Post by stinkfingers »

^ uh, yeah. way to go RX. you forgot: we won one and tied the other. that gives us...some points, yeah? you still have us at "0." should be "3." what's your PhD in, again?
Image
"nice scooter..." Fishtank, 2008
Rogue
Need Major Repair
Need Major Repair
Posts: 1481
Joined: Thu Dec 28, 2006 11:30 am
Location: VA

Re: PsychoScrum League Season 16: Season Mode

Post by Rogue »

^ Empty your cache and refresh numbnuts.
Reagent X
Need Major Repair
Need Major Repair
Posts: 1479
Joined: Wed Dec 27, 2006 12:44 pm
Location: Bay Area, CA

Re: PsychoScrum League Season 16: Season Mode

Post by Reagent X »

^ well said.
-Rx
Image
stinkfingers
Need Major Repair
Need Major Repair
Posts: 1525
Joined: Fri Jan 26, 2007 11:27 pm

Re: PsychoScrum League Season 16: Season Mode

Post by stinkfingers »

hehe. i just fired up the comp, hit firefox and so on. not my fault if this site sucks nuts. refresh this.

oh, i c. it was my browser. my bad, carry on.
Image
"nice scooter..." Fishtank, 2008
User avatar
Napalm
Site Admin
Site Admin
Posts: 868
Joined: Thu Dec 28, 2006 10:27 am

Re: PsychoScrum League Season 16: Season Mode

Post by Napalm »

Is there a way in Keynote to distinguish the chart colors any better? Those pastel colors are tooo close to each other....
Image
You smell that?
Do you smell that?
Napalm, son.
Nothing else in the world smells like that.
I love the smell of Napalm in the morning!


Stink-"Have another orange julius, jr."
Jay
Veteran Member
Veteran Member
Posts: 303
Joined: Wed Dec 27, 2006 10:38 am
Location: UK, Wales

Re: PsychoScrum League Season 16: Season Mode

Post by Jay »

I'm glad it's not just me then, I too have been having problems trying to distinguish between the pastel colours. Perhaps red & purple?
Reagent X
Need Major Repair
Need Major Repair
Posts: 1479
Joined: Wed Dec 27, 2006 12:44 pm
Location: Bay Area, CA

Re: PsychoScrum League Season 16: Season Mode

Post by Reagent X »

OK, OK. I'll put the girls on it right away.
-Rx
Image
User avatar
Napalm
Site Admin
Site Admin
Posts: 868
Joined: Thu Dec 28, 2006 10:27 am

Re: PsychoScrum League Season 16: Season Mode

Post by Napalm »

Of course Rx, I have to look at this stuff while I'm at work on this crap.py PC stuff. If I were home on my Mac it would be crystal clear.
On the diving issue, you have to keep in mind "ball control" can, and may be seen by the team needing the points more as stalling. There is a distict difference, if the person never advances towards the goal, they are stalling. I have seen people go the opposite direction, regroup or hit a launch pad and be back at the goal for the point. So it all depends on how it's done.

If you're anywhere near the edge, I'm bit.ch-slapping you off of it. Scrum or not. It's much like pushing the heavies around in battlemode. Not necessarilly correct or proper, but fun none-the-less.
Image
Image
You smell that?
Do you smell that?
Napalm, son.
Nothing else in the world smells like that.
I love the smell of Napalm in the morning!


Stink-"Have another orange julius, jr."
User avatar
The Professor
A Few Broken Fenders
A Few Broken Fenders
Posts: 170
Joined: Thu Dec 28, 2006 10:43 am

Re: PsychoScrum League Season 16: Season Mode

Post by The Professor »

Here is an idea I tossed at Phobrik a month or so ago when a group of us were Skypin - can we create a script that would give scrum possession to the opposing team, in the event an opponent goes "out of bounds?" This would be falling off the map in TT land. Phobrik seemed to think it would not be that difficult.

For example - Lonewolf's team is green. The green team falls off the map, unintentional or otherwise. Blind Cide's team (blue) is then awarded scrum possession, to the blue player furthest/closest to the goal.

Naturally, some analysis would have to be done to determine which player on the opposing team should generally get possession if this happens, but it would definitely add a new aspect to the game. It would also strongly discourage trips off the map, unintentional or otherwise.

Rather than complain about a perceived problem, I have offered a potential solution. What a novel concept.

I would also add this should be considered for the next PSL, if and when it occurs. We should not change horses in the middle of the stream.
"...arson might elicit a stronger response..." - The Professor
"Good game, man." - Smacky
"That's how we roll." - stinkfingers
"...and that's when the C.H.U.Ds came in." - Homer Simpson
User avatar
fishtank
Need Major Repair
Need Major Repair
Posts: 1253
Joined: Thu Dec 28, 2006 11:39 pm
Location: NY

Re: PsychoScrum League Season 16: Season Mode

Post by fishtank »

Rather than trying to write and debug a new script, how about making active a PSL government? If there's a gripe, the captain of the team with the gripe would post a formal complaint, then the rest of the captains would vote on the gripe's legitimacy after hearing the accused offender's explanation. With there really only being two rules to break (stalling, diving), the penalties for being found guilty could be pre-set, like loss of point or whatever.
Another even simpler solution would be to remove the rules (like Amsterdam).

EDIT: My first plan kinda follows PSL's current rules, just focuses more on specific rule breaking.

Who is online

Users browsing this forum: ClaudeBot [Bot] and 1 guest