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why does the letter f apear?

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why does the letter f apear?

Post by Downgrade »

i made a map and when i play on it these letter s f apear instead of the other terrain i used why?
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Warfare
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Post by Warfare »

because you painted your terrain with a texture TT does not have
Make sure the textures you have in TGE match up with the ones in TT
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Post by Rooster »

Yep Warfares right on the money
Lemme explain further
The Big Red F is the default skin
If the game can t find a skin it substitiutes the default

So make sure your TT data folder and your TGE data folder are the same
UAE Dragon

Post by UAE Dragon »

Rooster wrote:Yep Warfares right on the money
Lemme explain further
The Big Red F is the default skin
If the game can t find a skin it substitiutes the default

So make sure your TT data folder and your TGE data folder are the same
yes TT terrain folder and TGE terrain folder MUST be the same :peace:
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Post by Downgrade »

i used the same terrains tt has and the letter f still apear
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Post by Rooster »

Its not just the same terrains Brandon
Its the path to the skins
TGE ~/demo/game/data/terrains/FTerrian vs TT ~/game/data/terrains/FTerrain
will give you an error

Because the path is different
Make sure you TGE and your TT terrain folders are precisely the same
Both in content and in path
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Post by Downgrade »

oh ill try
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Post by Downgrade »

[quote="Rooster"]Its not just the same terrains Brandon
Its the path to the skins
TGE ~/demo/game/data/terrains/FTerrian vs TT ~/game/data/terrains/FTerrain
will give you an error

uhh where i find the path thingy?
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Post by tnt12340 »

Fidn it in your .Mis file. If you dont know where to find that, Open up "My Computer" than go to Your Hard Driver. than go to "Program Files". Next you find whereever you bought it from, Either Shockwave or Bravetree.
Than go to Game, or if you got it from ShockWave go to Product,than to game. Than go to Data>Missions>Your Mods Name.
On my computer,The files location looks like this:
C:\Program Files\Shockwave.com\ThinkTanks\product\game\data\missions
What your looking for looks like this:
detailTexture = "~/data/terrains/details/detail01";
It will be in this little paragraph:
new TerrainBlock(terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail01";
terrainFile = "./CastleSnipeWar.ter";
squareSize = "8";
emptySquares = "91969 354274 354530 354786 360204 360460 366306 366562 104513 366818";
tile = "1";
blockShift = "8";
zeroBumpScale = "8";
position = "-1024 -1024 0";
bumpScale = "1";
bumpOffset = "0.01";
locked = "true";
canSaveDynamicFields = "1";
I bolded the part you want to fix.
If you need help, You could post the .Mis file up here, and i can fix it for you.Ill need to know the Detail you want.
Hope i helped!
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Actually I would

Post by Rooster »

Open an explorer window for TT/game/data/terrains
and a 2nd window for TGE/game/data/terrains and compare the contents

They both should match perfectly

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