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why does the letter f apear?
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why does the letter f apear?
i made a map and when i play on it these letter s f apear instead of the other terrain i used why?
The memories will never die.
- Rooster
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- Rooster
- Site Admin
- Posts: 449
- Joined: Thu Dec 28, 2006 7:16 am
- Location: Long Guyland
- Downgrade
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- tnt12340
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- Location: Ontario, Canada
Fidn it in your .Mis file. If you dont know where to find that, Open up "My Computer" than go to Your Hard Driver. than go to "Program Files". Next you find whereever you bought it from, Either Shockwave or Bravetree.
Than go to Game, or if you got it from ShockWave go to Product,than to game. Than go to Data>Missions>Your Mods Name.
On my computer,The files location looks like this:
If you need help, You could post the .Mis file up here, and i can fix it for you.Ill need to know the Detail you want.
Hope i helped!
Than go to Game, or if you got it from ShockWave go to Product,than to game. Than go to Data>Missions>Your Mods Name.
On my computer,The files location looks like this:
What your looking for looks like this:C:\Program Files\Shockwave.com\ThinkTanks\product\game\data\missions
It will be in this little paragraph:detailTexture = "~/data/terrains/details/detail01";
I bolded the part you want to fix.new TerrainBlock(terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail01";
terrainFile = "./CastleSnipeWar.ter";
squareSize = "8";
emptySquares = "91969 354274 354530 354786 360204 360460 366306 366562 104513 366818";
tile = "1";
blockShift = "8";
zeroBumpScale = "8";
position = "-1024 -1024 0";
bumpScale = "1";
bumpOffset = "0.01";
locked = "true";
canSaveDynamicFields = "1";
If you need help, You could post the .Mis file up here, and i can fix it for you.Ill need to know the Detail you want.
Hope i helped!
- Rooster
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- Location: Long Guyland
Actually I would
Open an explorer window for TT/game/data/terrains
and a 2nd window for TGE/game/data/terrains and compare the contents
They both should match perfectly
and a 2nd window for TGE/game/data/terrains and compare the contents
They both should match perfectly
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