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Modding questions, answers, help.....

Moderators: Warfare, Admin, Moderator

NUTS!
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Post by NUTS! »

OK that was flippin fun as hell. Maybe it was the people playing, but it was fun!

Possible to add a /nuke after every score. I noticed that if one team killed itself right away after a score they would spawn near the scrum (center) and if there goal was on other side they could go unhindered. This way every one starts at the center. WOOT!

Love to see someone make a few more maps for this. You know someone that has made like 100's of maps?

Yes, linux has the -dsleep function. So far has yet to go over 20% of cpu usage.

Gota get the word out about the scrum.dts folders.
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Warfare
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Post by Warfare »

killing everyone after a score? yeah totally possible
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Post by NUTS! »

sweet, out with it boy wonder. :cool:
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Post by jangles »

That was beautiful! Excellent, excellent prototype! I agree about the the nuke eliminating the clear getaway. Once this puppy has all the bells and whistles, I think we could have a great game with great flow on our hands.
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Post by @uré »

^ oh yeah !

that rocks !!

I dont know if a nuke would be a good soluce : it add an team tactic to let player(s) in the middle of the map to take the scrum...

VGJ guys !!
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Post by jangles »

Very true, mon ami. If you score, you have to make sure you have someone in the centre. I'm interested in seeing if the nuke destroys the flow or just makes everything more even.
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Post by Warfare »

^ or what about a delay in the spawning of a new scrum?
like say, 3 seconds...

"Warfare scored a goal!"
3...
2...
1...
New scrum created and the fans go wild

this gives time for more players to catch up to the center
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Post by jangles »

That could definitely work! Maybe a visual of 3, 2, 1....and everyone rushes to the middle. Oooooh, I'm liking this!
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Post by @uré »

Oh yeah i like it too !!

When is the league ????!!!?????? :idea:
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Post by NUTS! »

Not sure if I have everything right but this some output from console:

Code: Select all

game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
game/gametypes/doublescrum.cs (35): Unable to find object: 'Scrum' attempting to call function 'setGoal'
% Segmentation fault
nuts@nuts-desktop:~/ThinkTanks$           
I think that was with no one in the server.

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