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how do u make it where u can go in smoke on modwiz??
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- bigjml
- New Brainjar
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- Joined: Thu Jan 25, 2007 5:12 pm
how do u make it where u can go in smoke on modwiz??
well i do have modwiz but how do u make it where u can go in smoke what do u change??? or ca nsomeone tell me the numbers i put in..thx and make the instructions not to compliced plzz thx 

- Warfare
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- capt cheez
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He changed the fog colour there.
Go into your MIS file and select floor = "0"
Unkillable floor.
Adversely, if you have floor at like "1000" no-one will be able to fight, because we'll all die in invisible fog.
Go into your MIS file and select floor = "0"
Unkillable floor.
Adversely, if you have floor at like "1000" no-one will be able to fight, because we'll all die in invisible fog.
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- Dazzle
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What you need to adjust is like ^ says the floor level. The floor level is the level in meters from the very base of the map (thats the bit as far down as you can go).
Example: If your map height is 100 then the floor must be set to less than 100, if its over 100 then tanks will die as they spawn.
Think of the floor as an invisible flat object that covers the entire mission area, if you are above it you live if you are below it you die.
So set the floor at the level you want tanks to die at. Setting at 0 will mean noone will die even if they are driving on the base of the map.
Example: If your map height is 100 then the floor must be set to less than 100, if its over 100 then tanks will die as they spawn.
Think of the floor as an invisible flat object that covers the entire mission area, if you are above it you live if you are below it you die.
So set the floor at the level you want tanks to die at. Setting at 0 will mean noone will die even if they are driving on the base of the map.
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- Popped Bot Head
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sounds like the food chainDazzle (UF) wrote:What you need to adjust is like ^ says the floor level. The floor level is the level in meters from the very base of the map (thats the bit as far down as you can go).
Example: If your map height is 100 then the floor must be set to less than 100, if its over 100 then tanks will die as they spawn.
Think of the floor as an invisible flat object that covers the entire mission area, if you are above it you live if you are below it you die.
So set the floor at the level you want tanks to die at. Setting at 0 will mean noone will die even if they are driving on the base of the map.

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