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Animated Billboard Problem

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Guest

Animated Billboard Problem

Post by Guest »

Hey I have a animated billboard that Im trying to add to my server.

I have this (The Data) at the begining of my mis file:


Code: Select all

datablock PowerUpData(Billboard)
{
   category = "Goal"; [red]<<<<<<<<<< What should I change this to?[/red]
   shape = "~/data/shapes/Pink/Serverbillboard.dts";
   type = "goal"; [red]<<<<<<<<< What should I change that to?[/red]
   minOff = 0;
   maxOff = 0;
   startOn = true;
   shadow = false;
   shadowAnimation = false;
};
I copyed this PU data from my Special.cs to use in my mis. Thats why I still have the goal there.

I have this as the Pu TSSatic:

Code: Select all

   new PowerUp() {
      position = "82.9926 204.387 215.708";
      rotation = "0.0515292 0.0151103 -0.998557 104.415";
      scale = "1 1 1";
      dataBlock = "Billboard";
      lightBoost = "0";
   };
The billboard shows up but not animated. Its like its not reading the ifl file.

Please help.
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Dazzle
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Re: Animated Billboard Problem

Post by Dazzle »

what you have done is essentially correct BUT you cannot just add an ifl file to a .dts object and make it animated.

You need to make the object from scratch using 3dmax and add the ifl animation data to the object before exporting the object to .dts. The animation information must be within the dts object, what you are doing will just not work.
Guest

Re: Animated Billboard Problem

Post by Guest »

Ok thanks.

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