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skining

Modding questions, answers, help.....

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spartan117
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skining

Post by spartan117 »

how do i make it so when ppl come into my server that they can see the skin i made? :thumbup: :rockon: :tankerguns:
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Re: skining

Post by bla bla »

lol same problem here
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Simon
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Re: skining

Post by Simon »

Its not possible. :(

Just a theory- Change the name of the skin to something like Tank00.jpg and then go to your Tank01.dts copy it and name it Tank00.dts go into it and somewhere at the bottom should be something like this

Code: Select all

 ire
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Simon
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Re: skining

Post by Simon »

Its not possible. :(

Just a theory- Change the name of the skin to something like Tank00.jpg and then go to your Tank01.dts copy it and name it Tank00.dts go into it and somewhere at the bottom should be "Tank01" (at the Very bottom)

Find the bit that says Tank01 and call it Tank00. I have not checked this but logic says it should work. I am not responsible for what may happen (unless its good :) ). When people go into your server they will have to load the Tank00.dts and Tank00.jpg
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Re: skining

Post by Dazzle »

:above: That will not work!!

if you need to do that and you dont need to really, you have to create a new directory for the tank01 and in it put all the tank pieces together with your new skin, then adjust the tank db for your new tank, by that i mean adjust the tankdb paths to the new tank01 directory. But what that means is clients will have to download the whole new complete tank and not just the skin which will probably take ages - I would not waste my time....

Personally i would just put up a thread in the skinning forums displaying your new tank skin and if people want to download it and use it they can. Going through all the above is really a waste of time.
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spartan117
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Re: skining

Post by spartan117 »

kk ty.

ps. when you go into rollerball you have a differnt skin. is that what you did?
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Shietzen McGrege
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Re: skining

Post by Shietzen McGrege »

i presume so thats why he made preload so no Dload
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Re: skining

Post by Hitman »

my ? is somewhat similar but it doesnt have 2 do witha skin i have made. How Would I Get It So When You Enter My Server Its A UFO
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Re: skining

Post by Simon »

^^^^^ sorry about the double post i didn't notice and i cant delete it now..

^ I don't know
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Re: skining

Post by Guest »

Hit to make all tank ufo when someone enters server then put this right before your
//--- OBJECT WRITE BEGIN --- in your mission file.

Code: Select all

function TankData::onAdd(%this,%obj)
{
if(%obj.client.deaths == 0)
{
centerprint(%obj.client,"REPLACE_WITH_CENTERPRINT_MESSAGE_YOU_GET_WHEN_ENTER_SERVER",4,4);
bottomprint(%obj.client,"REPLACE_WITH_BOTTOMPRINT_MESSAGE_YOU_GET_WHEN_ENTER_SERVER",4,4);
%obj.client.startingtankdb = "babyboss";
%obj.setDataBlock("babyboss");
}
}
This will make it so when someone enters your server they're tank is ufo. If you want to make it so all the tank codes change it to ufo then pm me. It should look like:

Code: Select all

function TankData::onAdd(%this,%obj)
{
if(%obj.client.deaths == 0)
{
centerprint(%obj.client,"REPLACE_WITH_CENTERPRINT_MESSAGE_YOU_GET_WHEN_ENTER_SERVER",4,4);
bottomprint(%obj.client,"REPLACE_WITH_BOTTOMPRINT_MESSAGE_YOU_GET_WHEN_ENTER_SERVER",4,4);
%obj.client.startingtankdb = "babyboss";
%obj.setDataBlock("babyboss");
}
}
//--- OBJECT WRITE BEGIN ---
Note: You will need to edit the messages but you probaly understand that.

Hope this helps,
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