I installed the Blender DTS exporter script on my Linux box, because, after all, the script is supposedly cross-platform (it even says so in the Readme). I made a small model to test it, tweaked the outline (according to the Readme, not the outdated PTT1 thread), and exported it.
Here's the result:
I did some research on what this is about. Here's what I was able to come up with:File "encodings/mbcs.py", line 14, in ?
File "encodings/mbcs.py", line 18, in Codec
AttributeError: 'module' object has no attribute 'mbcs_encode'
http://mail.python.org/pipermail/python ... 66026.html
In other words, the Blender DTS exporter needs a Python module that only works on Windows.mbcs_encode() is compiled conditionally in Modules/_codecsmodule.c with
"#if defined(MS_WINDOWS) && defined(HAVE_USABLE_WCHAR_T)".
http://bugs.python.org/issue1251921
.mbcs is only available on Windows.
Great. It would help if they at least updated the Readme (and info online) to reflect this blatant snub...
Or maybe I'm just missing something. Has anyone else managed to get the latest version to work on Linux/Mac?