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If using MW 1.1 then the terrain must be named in the TT#_#.ter format
Rename you map and edit your mission to call for said map
Then rocks and trees will show when modding
TT1_# will give you lush trees and rocks
TT2_# will be Spooky
TT3_# will be the Frantic objects
When you have finished modding - rename map to a unique name and re edit mission
to call for it
Do not release mods with TT#_#.ter maps as this will cause peeps to crash
If you mean how to add artwork then follow instructions on Napalms XPACK4 thread
can any one tell me how to start a mod plz cuz im to confused to make a mod i wish one of u good moders wer my brother plz answer this asap,plz asap about the can any one tell me not i wish