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PsychoScrum League Season 15: Season Mode

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jangles
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Re: PsychoScrum League Season 15: Season Mode

Post by jangles »

Cry me a river, SconeWolf! As I recall you kept going backwards and backwards and backwards with no teammate in sight when you had the lead & possession with a little over two minutes left. We hunted you down, killed you, took possession, and scored two goals. Suck on it.

I will you give you credit, though. At least you don't berate young children anymore - that's gotta be worth something. Unfortunately, it won't be enough to get you into the finals.
Reagent X
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Re: PsychoScrum League Season 15: Season Mode

Post by Reagent X »

Screenies people!
-Rx
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MusickTMG
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Re: PsychoScrum League Season 15: Season Mode

Post by MusickTMG »

Baba wrote:^^^
Is this for hosters only?
Is it necessary for hosters?
How about for regular players?
That is what do those lines of code do ?

thx

Is this for hosters only, How about for regular players, and what do those lines of code do ?

No way, it is for players too. You are going to need to put that line of code into your file when the new GG Master server comes up, doing it now, saves you the time from trying to find it when the old master goes down. When you click on your Online button,TT looks at the file (game/client/prefs.cs) and finds the line that reads $pref::Master[0]. And it will look throughout the whole file for a line that reads $pref::Master[0]. So having 2 in your file is no harm to your game. It makes it better, so when the new master comes up, your game will automatically look for servers on the new master. Now the reason why the new one that i told you to put in your file has the $pref::Master[1] (the [1]) in it, because it is the second master server that your game will look for servers on. If both were [0], then your game would get confused, which i assume that some of you might be right now. Bottom line is, both players and hosters should do this.

Is it necessary for hosters?
There is a better alternative for the hosters. To read up on how to change it for hosters only read the second half of the first post on this link, by Eric Fritz

Hope this answers your questions Baba.

Musick
Last edited by MusickTMG on Thu Nov 20, 2008 10:42 am, edited 1 time in total.
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Baba
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Re: PsychoScrum League Season 15: Season Mode

Post by Baba »

Thanks Musick!!!
I do better with an explanation (now I'll have Dar and kj explain it to me)

GOT THAT SMACKY ?!?
TankerBel
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Re: PsychoScrum League Season 15: Season Mode

Post by TankerBel »

Dangles,
your lag shield is the only reason you won, you are overrated and have no freinds...
Nuff said
"and started calling me obey beach. Cmon angels, how to response?" -RinSlow (1/28/09)
"TAKE IT YOU CRAY BABY" -LONEWOLF (11/16/08)
"Chunkers Snicker at Me." -Professor (3/1/93)
Cannon-Dale J
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Re: PsychoScrum League Season 15: Season Mode

Post by Cannon-Dale J »

^ Says he with the worlds strongest magnet & cannot be killed... :whistling:
Talking poppycock for as long as I remember...
jangles
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Re: PsychoScrum League Season 15: Season Mode

Post by jangles »

Hey, who needs "freinds" when you're suckin' back brews with The Commissioner 4 times a year. Joker's Revenge!!
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Re: PsychoScrum League Season 15: Season Mode

Post by Rogue »

Bags vs. Clonus match was a pretty intense one. However, I am a conspiracy theorist and I believe Baba created lag for KJ intentionally since we're competing for a playoff spot. I also believe KJ when he stated that he thinks his dad swaps out good batteries with bad ones.

A little too competitive aren't we Baba? Ease up on the boy! Meh.

Actually we were still beating them even down a KJ since they were handicapped with a Smacky, but then Jay lagged out also and that was just too much to overcome.
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Re: PsychoScrum League Season 15: Season Mode

Post by Reagent X »

Still waiting on Jokers/ProPain to post game results. If I don't get them by tomorrow evening, both teams will get ZERO.
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Breaka
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Re: PsychoScrum League Season 15: Season Mode

Post by Breaka »

i thought LW had the screenies..
first game was 4-4
second game was 6-5 or 7-6? Jokers
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