Who has it and is it possible I can get it?
had a few ideas
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CTF Script
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- *Sheena*
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- *Sheena*
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- Location: Florida
Re: CTF Script HELP
Can somone tell me why The CTF script will take away your shooting capabilities after your killed? have to go to the reload after spawning... it seems to happen to me because I am Adm...
and why does it kill the whole team if a team member should mistakenly kills his team member...
any ideas?.
and why does it kill the whole team if a team member should mistakenly kills his team member...
any ideas?.
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Re: CTF Script
Okay, I don't usually have this problem when I am playing CTF in your(even when I am logged in) server or mine. I can't tell you why this is happening but here are some things you can try. The only things to deal with the projectiles are these lines.
and
You said it happens when you get killed. I have no idea why it does that. But the first box states that it should only do that if you dive. Try removing the anti dive script.
Then the team killing script. It shouldn't be killing your whole team. It only says it should kill the team killer.
I find the tking script annoying so I removed it. But to fix your problem remove this
from the tker script. It wont kill the killer or in your case the whole team.
Code: Select all
if($Suicided[%client])
{
//%client.player.setprojectile("NoAmmoProjectile");
schedule(%waittorespawn2,false,"ssetprojectile",%client,"ZeroProjectile");
}
}
Code: Select all
function ssetprojectile(%client,%weapon)
{
%client.player.setprojectile(%weapon);
}
Then the team killing script. It shouldn't be killing your whole team. It only says it should kill the team killer.
Code: Select all
//team killer
%killer.incScore(-1,0);
%killer.hurtMe(9999999999999999);
Code: Select all
%killer.hurtMe(9999999999999999);
First to fall, last man standing.
- *Sheena*
- Veteran Member
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- Location: Florida
Re: CTF Script
thanks i'll try it
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