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Port Forwarding Problems

Modding questions, answers, help.....

Moderators: Warfare, Moderator, Admin

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tnt12340
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Post by tnt12340 »

Yes, Want me to take a picture of the dedicated server ms-dos?
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Post by Repent©ºâ² »

Only if it shows your IP when you enter your mod can you copy and past it here?. What does Arts Script do, anything at all?
Last edited by Repent©ºâ² on Fri Jul 06, 2007 11:28 am, edited 1 time in total.
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tnt12340
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Post by tnt12340 »

Nope, i think i installed it wrong.

If you want tho , i can send you mu main.cs so you can look over it
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Post by Repent©ºâ² »

Can you send me the Main.cs file and your Admin script file? Oh one more thing do you have ModWizard installed?
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tnt12340
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Post by tnt12340 »

Yes,Yes,And Yes.

Ill post up the download to my stuff in a second.
icEPiraka
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Post by icEPiraka »

^ Now remember that the IP you set for the Port Range Forwarding MUST be the same as the IP if your computer preferences, or else your server won't be able to communicate to the master server. Now this can be a bit tricky, because if you have utilized the automatically set IP preference for your comp (#1 in Pic) and the DHCP Function (#2 in pic), or just the DHCP Function, it can become a recipe for disaster.
Why? Well let's say that your IP is something like 192.168.1.105. So you have to set you port range IP to your IP, or else your comp won't communicate to the master server. But being the stinkyness that DHCP is, it changes you IP to something 192.168.1.106, completely throwing off communication to the master server. So you instinctively change you port range IP to 192.168.1.106. But then, STINKYNESS! You DHCP changes your Ip to your old IP!

Image

This becomes really annoying. So how do you fix it? Simple. Just go to your basic setup prefs for you router (see above pic) and set DHCP function to disable (#2), and save changes. Done!
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tnt12340
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Post by tnt12340 »

Ok,i just disabled it.

Edit: ok i just tried to port forward,i port forwarded, still doesent show on master server.
Last edited by tnt12340 on Fri Jul 06, 2007 6:52 pm, edited 1 time in total.
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Post by Repent©ºâ² »

OK remove your link, now start your server and see if you can log into admin like this /adm yourpassword.

P.S.

I just checked your Admin Script in my Server and it works just fine.

Modwizard and ACAS have same button (CTRL+S)
so you need to change ModWizard pref.cs
go to Think Tanks/Common/editor and open the Pref.cs
find this line and change it $Modder::SaveMission = "Ctrl s";

Edit: Change your passwords.
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tnt12340
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Post by tnt12340 »

Ok, i tried putting in /adm [Censored]

It came up as normal chat..

Why isn't it working?i added exec(~game/server/admin script);
(I dont care if thats not right, i put the right one in my main.cs, that was just off the top of my head.)
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Post by Repent©ºâ² »

Does your Modwizard work?

Update: I just tried to load the Admin Script with your main.cs and it failed to work. But it works perfectly with my main.cs so I'm slowly working it out.

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