jedirieb wrote:Nice radar. I took some time to test it out, and it definitely helps my gameplay.
While playing though, I noticed that my attention was drawn to the front of the radar, where I could fire at, rather than the back. Now, maybe its just that I haven't played the game in a while, but I found that I was being sneaked up on more often than normal. My suggestion is to put a "warning zone" on the radar when an enemy behind you is close. Who knows, maybe such a warning zone might be impractical or just make the radar distracting. Just an idea for you.
edit: Just realized, part of the problem could've been that I was testing the radar on lush maps, where the light green stands out and the darker green tends to blend in. Oh well, its still an idea you can look in to if you want.
If the radar color is causing issues on lush maps that would make it quite worthless because probably more than half of all games are played on Lush maps. Before I start altering the radar's colors I would like to get some more feedback (which I probably will never get) on this subject. I personally didn't have any issue with the radar color on lush maps (I could see red, blue & green players perfectly). If there are more that are having this issue please post in this thread and if possible, be specific about which colors (like "I can hardly see green players on ...-map").
I will look into a "sneak-zone", this isn't hard to do but it might cause a little more confusion when using the radar. Also I think it is not abnormal that people are able to sneak up on you when you came back recently (speaking from experience here

). As with the previous issue, I would like a little more feedback on this as well.
Any feedback is of course appreciated, so thank you Jedirieb!
