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Bumpertanks Mod

Modding questions, answers, help.....

Moderators: Warfare, Moderator, Admin

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MusickTMG
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Re: Bumpertanks Mod

Post by MusickTMG »

Well that is part of the script

You can set it to a team game or a Non team game

you can change that in the prefs
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Re: Bumpertanks Mod

Post by Clown »

I have a Team Bumpertanks made but the problem is that there is no way to keep track of team killing and if someone bumps accidentally a teammate, the teammate might think that he did it on purpose. And according to what I've seen on my server I am sure that there will be some people just jumping to the fog to give their team minus points. I will host it to see if it works though.

I don't like dedicated servers because if people could enter the mod whenever they want, they would just play it till they get bored and then never enter the server again, or atleast very rarely. I think that's what happened to king of the hill and rollerball, people just don't play it at the same time because the server is always on.
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Re: Bumpertanks Mod

Post by TMG Leader »

^that's logical

but anyway I was at Music's house today and slept over we worked on the script we just needs maps and we need to correct 2 or 3 errors
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MusickTMG
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Re: Bumpertanks Mod

Post by MusickTMG »

Basic script errors. Mainly in the datablocks and the shapes

still aint going to be out for a while though

we are going to make at least 5 maps before we release it
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Re: Bumpertanks Mod

Post by TMG Leader »

any1 want to make a map for it? if so pm Music and he'll give you the guide lines
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firestorm
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Re: Bumpertanks Mod

Post by firestorm »

^ always happy to mod but roughly what size are these tanks going to be fast or fastish and should it be flat or with hills and ridges :?:
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MusickTMG
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Re: Bumpertanks Mod

Post by MusickTMG »

preety big, NOT too big, tanks go fast, some small hills and ridges, but mainly flat.
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Cassie
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Re: Bumpertanks Mod

Post by Cassie »

Basic script errors. Mainly in the datablocks and the shapes
Use Codeweaver to write/edit .cs files, it detects and offers you the exact position of script/syntax errors. Wonderful program!
(search Codeweaver IDE on google to download)
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MusickTMG
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Re: Bumpertanks Mod

Post by MusickTMG »

Cassie wrote:
Basic script errors. Mainly in the datablocks and the shapes
Use Codeweaver to write/edit .cs files, it detects and offers you the exact position of script/syntax errors. Wonderful program!
(search Codeweaver IDE on google to download)

ok i will try that

i hope its free!
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Re: Bumpertanks Mod

Post by Asmodeus »

Is it possible for you to host it a few times again, Clown, until theirs comes out? I can't wait that long! :lol:
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