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Customizable Chat - Color, size and font! 3rd UPDATE! v1.3

Modding questions, answers, help.....

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ArtCrazy
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Post by ArtCrazy »

There's a bug that makes the team-chat not work on other servers other than yours... I'll have a fix up by tomorrow afternoon. I already know how to get around this small... (actually it's big) problem ;)... Just that it's 2 AM here, been trying to figure out the prob and a bypass (wich actually means rewriting most of the team-colors code) since 1 AM (successfuly :)), and need to go to sleep...
Army of One
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Post by Army of One »

I haven't download it yet, but it looks awesome. I had one question though, how do we change the color, do we use HTML numbers or something? Great work!
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MusickTMG
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Post by MusickTMG »

when you read the script Army of one it tells you how to change the colors
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ArtCrazy
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Post by ArtCrazy »

Army of One wrote:I haven't download it yet, but it looks awesome. I had one question though, how do we change the color, do we use HTML numbers or something? Great work!
Quoting the .cs file
//----------------------------------------------------------------------------\\
//---------------------------- Preferences -----------------------------------\\
//----------------------------------------------------------------------------\\

//----Text Color For Chatting
//Possible Values:
//Red Green Blue (RGB) Value (Example: "0 255 0" - would be light green)
//"TEAMS" - The color will be red if the speaker is from the red team,
// blue if from the blue team and green if from the green team.
//NOTE: Incase the message is sent from the server instead of a player and is a
// chat message and not a server message, it'll default to the red team.
//Default in ThinkTanks = "40 231 240"
$CChat::ChatColor = "TEAMS";

//----Text Size for Chatting
//Possible Values:
//Number (minimum is 0)
//Too high will make the text be cutoff
//Default in ThinkTanks = 24
$CChat::ChatSize = "24";

//----Text Font for Chatting
//Possible Values:
//Font Name (must be inside ThinkTanks - Isocpeur, Arial, Arial Bold,
// Lucida Console - each font might be limited size-wise)
//Example: "Arial"
//Default in ThinkTanks = "Isocpeur"
$CChat::ChatFont = "Isocpeur";

//----Text Color For Server Messages (Deaths, Kills, etc..)
//Possible Values:
//R G B Value (Example: "0 255 0" - would be light green)
//Default in ThinkTanks = "255 255 255"
$CChat::ServerMsgColor = "255 255 255";
I'm currently fixing the teams problem... You just need to wait a bit for the fix.
ArtCrazy
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Post by ArtCrazy »

Updated! Check the first post.

You just need to replace the old .cs file and then reconfigure the script.
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MusickTMG
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Post by MusickTMG »

great thanks Ary Crazy. I just re downloaded the new one and it is great. (I didnt even notice that the old one had a mistake in it)
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benblue20
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Post by benblue20 »

I found a tiny bug. It works good on the first game, but when you reload the next game, the text color automatically changes to red. Does this happen to any of you folks?

Thanks.
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ArtCrazy
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Post by ArtCrazy »

^I was sure I had fixed that... Lemme check

Okay... Post updated with the fixed version <_<
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MusickTMG
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Post by MusickTMG »

third try is a charm
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icEPiraka
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Post by icEPiraka »

Ah, gj Art. I've experienced this problem too, thanks for the fix!
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